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MoorDyn
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#include "Misc.hpp"#include "Instance.hpp"#include "Util/CFL.hpp"#include "leanvtk/leanvtk.hpp"#include <vector>#include <utility>

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Classes | |
| class | moordyn::Body |
| A rigid body. More... | |
Namespaces | |
| moordyn | |
| MoorDyn2 C++ API namespace. | |
Typedefs | |
| typedef std::shared_ptr< Waves > | moordyn::WavesRef |
C++ API for the moordyn::Body object
Body objects provide generic 6DOF rigid-body representations based on a lumped-parameter model of translational and rotational properties. Rod and Line objects may be added to body objects at any location. This allows the user to simulate a variety of submerged structures.